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Gear effects

Duelist

Melee damage bonus to the primary target

Additional stats & source comparisons ↓

Category
Attack
Condition
Single nearby enemy
Archetype pools
Fighter

Unresolved source conflict: Tier III conflicts within the published page: numeric column says 30%, tooltip says 40%. Excluded from default totals until a measured override is entered. Named fixed traits retain their separately published values.

Values by tier

Gear effect values
TierValue
I20%
II25%
IIINot recorded
UniqueNot recorded

Fixed on equipment

Sources & data coverage

Game snapshot 1.1.1.0. Research checked 2026-10-01. Community source facts, not independent in-game verification. Missing fields stay unknown; source-specific profiles and reported puzzle hints retain their qualifications.

Published stat supplement

Checked 2026-10-01. Damage values are base values before live power, difficulty and build effects. Source disagreements and variant boundaries remain visible. Read the complete stat audit →

Dungeons.tools · Duelist · ambiguous tier labels

Open the source page · Checked 2026-10-01

This source repeats Tier III. The later row is not automatically assigned to Unique or a higher tier.

Details

Details · Dungeons.tools
PropertyPublished value
Rolls onMelee

Values by tier

Values by tier · Dungeons.tools
TIERWHAT IT DOES
Tier IMelee attacks deal 20% more damage to primary targets.
Tier IIMelee attacks deal 25% more damage to primary targets.
Tier IIIMelee attacks deal 30% more damage to primary targets.
Tier IIIMelee attacks deal 40% more damage to primary targets.