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Gear effects

Quiver

Ammunition capacity bonus

Additional stats & source comparisons ↓

Category
Utility
Condition
Passive
Archetype pools
Ranger

Values by tier

Gear effect values
TierValue
I10%
II15%
III20%
Unique45%

Fixed on equipment

Sources & data coverage

Game snapshot 1.1.1.0. Research checked 2026-10-01. Community source facts, not independent in-game verification. Missing fields stay unknown; source-specific profiles and reported puzzle hints retain their qualifications.

Published stat supplement

Checked 2026-10-01. Damage values are base values before live power, difficulty and build effects. Source disagreements and variant boundaries remain visible. Read the complete stat audit →

Dungeons.tools · Quiver

Open the source page · Checked 2026-10-01

Values by tier

Values by tier · Dungeons.tools
TIERWHAT IT DOES
Tier ICarry 10% more ammo.
Tier IICarry 15% more ammo.
Tier IIICarry 20% more ammo.
UniqueCarry 45% more ammo.
Talisman ICarry 10% more ammo.
Talisman IICarry 15% more ammo.
Talisman IIICarry 20% more ammo.