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Enchantments

Healing Smite

Defeating an enemy has a chance to create a well that grants allies the Regenerating status, restoring their health.

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Additional stats & source comparisons ↓

Compatible gear
melee · ranged
Trigger / condition
On a kill
Acquisition
Quest reward

Tiers

Enchantment tier effects
TierEffect
IDefeating an enemy has a 20% chance to create a Regenerating well for allies.
IIDefeating an enemy has a 35% chance to create a Regenerating well for allies.
IIIDefeating an enemy has a 50% chance to create a Regenerating well for allies.

Where to get the book

Not recorded in this snapshot.

Named quest rewards
QuestRarityReward condition
Training with the Enchantsmith—First completion

Excluded from the random book pools in the published index.

Acquisition sources · checked 2026-10-01

Published source check, not independent in-game verification. A missing route on one page does not disprove it. Full catalogue audit →

Sources & data coverage

Game snapshot 1.1.1.0. Research checked 2026-10-01. Community source facts, not independent in-game verification. Missing fields stay unknown; source-specific profiles and reported puzzle hints retain their qualifications.

Published stat supplement

Checked 2026-10-01. Damage values are base values before live power, difficulty and build effects. Source disagreements and variant boundaries remain visible. Read the complete stat audit →

Dungeons.tools · Healing Smite

Open the source page · Checked 2026-10-01

Details

Details · Dungeons.tools
PropertyPublished value
Applies toMelee weapon, Ranged weapon

Tiers

Tiers · Dungeons.tools
TIERWHAT IT DOES
Tier IDefeating an enemy has a 20% chance to create a Regenerating well for allies.
Tier IIDefeating an enemy has a 35% chance to create a Regenerating well for allies.
Tier IIIDefeating an enemy has a 50% chance to create a Regenerating well for allies.