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Mob

Flame Construct

Additional stats & source comparisons ↓

Combat at a glance

Weak to
Frost ×2
Resists
Fire ×0.5
Immune to statuses
Not recorded
Applies statuses
Burned

Damage resistance and status immunity are separate mechanics. ×1.5 means 50% more incoming damage; ×0.65 means 35% less. A Poisoned immunity does not imply immunity to Poison damage. Missing entries do not establish neutrality or susceptibility.

Base stat profiles

Published base profiles; names can group different encounters
ProfileHealthHardest hitSpeed (blocks/s)PoiseSoulsSource
Flame Construct · Mob80253.5804Profile index

Unscaled values before level, difficulty and enemy enchantments. Poise is the stagger threshold. Profiles with the same name are preserved separately; no undocumented variant or difficulty mapping is assumed.

Damage multipliers

Published damage modifiers
Damage typeIncoming multiplierMeaning
Frost×2100% more damage received
Fire×0.550% less damage received

Modifier source

Compare the other published modifier claims
Additional source claims
Publisher labelMultiplierSource
Frost×2MetaBot.GG
Fire×0.5MetaBot.GG

Publisher labels such as Blast and Explosion are retained as written. Overlapping damage families are not multiplied together.

Status interactions

Immune to

Not recorded in this snapshot.

Can apply

Attack behaviour

Attack roles, summons and on-hit behaviour
EntryDetails
Area attackMelee damage, applies Burned.
Melee · Burned
Melee attackMelee damage, applies Burned.
Melee · Burned

Attack values

Published attack damage, reach, cooldown and on-hit effects
AttackCombo damageTypeReachCooldownOn hit
Fire Burst25Melee5 blocks5 sBurned
Flamethrower3Special5 blocks4 sBurned

Attack-table source . These values belong to that source’s encounter profile; they are not automatically shared by every similarly named form. Combo damage is the published attack total, not DPS.

Where and when it appears

Encounter conditions from Wikily
EntryDetails
The Deep DarkReached from Brave Haven , Howling Woods and Singer's Meadow .
Additional encounter records from MetaBot.GG
AreaRec. levelSpawns as
The Deep Dark14Encounter
Dungeon (The Deep Dark)—Encounter
Dungeon (The Deep Dark)—Encounter

Outdoor, interior, Soul Storm, quest and multiplayer Soul Imbalance conditions are retained when recorded. A region association is not a guarantee that the enemy appears in every run or every interior.

Drops and quest rewards

Published direct drops

Not recorded in this snapshot.

Associated quests

Not recorded in this snapshot.

Named quest rewards retain their first-completion or repeat conditions. General gear drops do not establish a specific item or rarity chance. No drop rate is inferred from an unweighted list.

Sources & data coverage

Game snapshot 1.1.1.0. Research checked 2026-10-01. Community source facts, not independent in-game verification. Missing fields stay unknown; source-specific profiles and reported puzzle hints retain their qualifications.

Published stat supplement

Checked 2026-10-01. Damage values are base values before live power, difficulty and build effects. Source disagreements and variant boundaries remain visible. Read the complete stat audit →

Dungeons.tools · Flame Construct

Open the source page · Checked 2026-10-01

Unscaled source profiles. Movement Speed is retained in the publisher’s raw units; it is not converted to blocks/second. Top hit depends on the attacks listed. Form labels are preserved exactly.

Base stats

Base stats · Dungeons.tools
PropertyPublished value
Health80
Top hit25
Poise80
Souls4
Speed350

Attacks

Attacks · Dungeons.tools
ATTACKDAMAGESPLASHTYPE
Area slam2515Physical
Continuous melee attack3nonePhysical

Weaknesses and resistances

Weaknesses and resistances · Dungeons.tools
PropertyPublished value
Fire damage-50%
Frost damage+100%

Drops

Drop-event parameters only. They do not give named-item or Unique odds. Source forms, guaranteed counts and extra attempts stay separate; repeated form labels are unresolved.

Drops · Dungeons.tools
PropertyPublished value
Gear1.25% chance
Emeralds5 tries at 2.5% each; 1 in 6 of those is an Emerald Block worth 9, the rest single Emeralds
TNT1.25% chance
Food1.25% chance