Additional stats & source comparisons ↓
Damage resistance and status immunity are separate mechanics. ×1.5 means 50% more incoming damage; ×0.65 means 35% less. A Poisoned immunity does not imply immunity to Poison damage. Missing entries do not establish neutrality or susceptibility.
Not recorded in this snapshot.
Unscaled values before level, difficulty and enemy enchantments. Poise is the stagger threshold. Profiles with the same name are preserved separately; no undocumented variant or difficulty mapping is assumed.
| Damage type | Incoming multiplier | Meaning |
|---|---|---|
| Soul | ×0.5 | 50% less damage received |
Not recorded in this snapshot.
| Entry | Details |
|---|---|
| Diving attack | Melee damage. Melee |
| Charge | Melee damage. Melee |
| Melee attack | Melee damage. Melee |
Not recorded in this snapshot.
| Entry | Details |
|---|---|
| Humbler Huskland | Inside Ravines. Humbler Huskland Dungeons . |
| Lullaby Hills | Lullaby Hills Dungeons . |
| Singer's Meadow | Singer's Meadow Dungeons . |
Outdoor, interior, Soul Storm, quest and multiplayer Soul Imbalance conditions are retained when recorded. A region association is not a guarantee that the enemy appears in every run or every interior.
| Entry | Details |
|---|---|
| A gear item | One piece of gear is guaranteed |
| Echo Shards | Currency |
Not recorded in this snapshot.
Named quest rewards retain their first-completion or repeat conditions. General gear drops do not establish a specific item or rarity chance. No drop rate is inferred from an unweighted list.
Game snapshot 1.1.1.0. Research checked 2026-10-01. Community source facts, not independent in-game verification. Missing fields stay unknown; source-specific profiles and reported puzzle hints retain their qualifications.
Checked 2026-10-01. Damage values are base values before live power, difficulty and build effects. Source disagreements and variant boundaries remain visible. Read the complete stat audit →
Open the source page · Checked 2026-10-01
Unscaled source profiles. Movement Speed is retained in the publisher’s raw units; it is not converted to blocks/second. Top hit depends on the attacks listed. Form labels are preserved exactly.
| Property | Published value |
|---|---|
| Health | 1,400 |
| Top hit | 18 |
| Poise | 380 |
| Souls | 30 |
| Speed | 450 |
| Property | Published value |
|---|---|
| Corrupted from | Monarch |
| Summoned by | Monarch |
| ATTACK | DAMAGE | SPLASH | TYPE |
|---|---|---|---|
| Flying attack sequence | 9 | none | Physical |
| Charge | 15 | none | Physical |
| Melee attack | 18 | none | Physical |
| Property | Published value |
|---|---|
| Soul damage | -50% |
Drop-event parameters only. They do not give named-item or Unique odds. Source forms, guaranteed counts and extra attempts stay separate; repeated form labels are unresolved.
| Property | Published value |
|---|---|
| Gear | 1, plus up to 6 more at 25.6% each |
| Echo Shards | 5, plus up to 5 more at 50% each |
| Emeralds | 5 tries at 2.5% each; 1 in 6 of those is an Emerald Block worth 9, the rest single Emeralds |
| TNT | 1.25% chance |
| Food | 1.25% chance |