Additional stats & source comparisons ↓
Damage resistance and status immunity are separate mechanics. ×1.5 means 50% more incoming damage; ×0.65 means 35% less. A Poisoned immunity does not imply immunity to Poison damage. Missing entries do not establish neutrality or susceptibility.
| Profile | Health | Hardest hit | Speed (blocks/s) | Poise | Souls | Source |
|---|---|---|---|---|---|---|
| Soul Corrupted Witch · Boss | 1,200 | 50 | 5.5 | 700 | 50 | Profile index |
| Soul Corrupted Witch / Witch · Soul Corrupted profile | 800 | 50 | Unknown | Unknown | Unknown | Profile index |
Unscaled values before level, difficulty and enemy enchantments. Poise is the stagger threshold. Profiles with the same name are preserved separately; no undocumented variant or difficulty mapping is assumed.
| Damage type | Incoming multiplier | Meaning |
|---|---|---|
| Explosion | ×1.15 | 15% more damage received |
| Elemental | ×0.75 | 25% less damage received |
| Publisher label | Multiplier | Source |
|---|---|---|
| Blast | ×1.15 | MetaBot.GG |
| Elemental | ×0.75 | MetaBot.GG |
Publisher labels such as Blast and Explosion are retained as written. Overlapping damage families are not multiplied together.
| Entry | Details |
|---|---|
| Ranged attack | Ranged and Poison damage, 3 projectiles in a row, applies Poisoned. Ranged · Poison · Poisoned |
| Ranged attack | Explosion damage, knocks back. Explosion |
| Ranged attack | Ranged and Poison damage, applies Poisoned. Ranged · Poison · Poisoned |
| Knockback | Knocks back targets around it. |
| Attack | Combo damage | Type | Reach | Cooldown | On hit |
|---|---|---|---|---|---|
| Weakness Potion | 50 | Ranged | 10 blocks | — | — |
| Poison Potion | 3 × 3 | Ranged | 12 blocks | 5 s | — |
Attack-table source . These values belong to that source’s encounter profile; they are not automatically shared by every similarly named form. Combo damage is the published attack total, not DPS.
| Entry | Details |
|---|---|
| Howling Woods | Outdoors in the quests Corruption in the Woods and The Witch Revived . |
Outdoor, interior, Soul Storm, quest and multiplayer Soul Imbalance conditions are retained when recorded. A region association is not a guarantee that the enemy appears in every run or every interior.
| Entry | Details |
|---|---|
| Echo Shards | Currency |
Named quest rewards retain their first-completion or repeat conditions. General gear drops do not establish a specific item or rarity chance. No drop rate is inferred from an unweighted list.
These modify enemies; they are separate from player enchantment books. The listed modifiers describe level I. Higher tiers and the order of stacking with base resistances remain unverified.
| Enemy enchantment | Minimum threat | Behaviour |
|---|---|---|
| Burning | 1 | Attacks emit a burning Fire blast. |
| Zapping | 1 | Attacks emit a Lightning blast and apply Zapped. |
| Toxic | 1 | Attacks emit a Poison blast and apply Poisoned. |
| Soul Wave | 5 | Periodic waves can be avoided by jumping or rolling. |
Game snapshot 1.1.1.0. Research checked 2026-10-01. Community source facts, not independent in-game verification. Missing fields stay unknown; source-specific profiles and reported puzzle hints retain their qualifications.
Checked 2026-10-01. Damage values are base values before live power, difficulty and build effects. Source disagreements and variant boundaries remain visible. Read the complete stat audit →
Open the source page · Checked 2026-10-01
Unscaled source profiles. Movement Speed is retained in the publisher’s raw units; it is not converted to blocks/second. Top hit depends on the attacks listed. Form labels are preserved exactly.
| Property | Published value |
|---|---|
| Health | 1,200 |
| Top hit | 50 |
| Poise | 700 |
| Souls | 50 |
| Speed | 550 |
| Property | Published value |
|---|---|
| Corrupted from | Soul Corrupted Witch |
| ATTACK | DAMAGE | SPLASH | TYPE |
|---|---|---|---|
| Ranged attack | 50 | none | Physical |
| Property | Published value |
|---|---|
| Blast damage | +15% |
| Elemental damage | -25% |
| FORM | HEALTH | DAMAGE | POISE | SOULS |
|---|---|---|---|---|
| Boss fight | 1,200 | 50 | 700 | 50 |
| Base | 800 | 50 | 800 | 50 |
Drop-event parameters only. They do not give named-item or Unique odds. Source forms, guaranteed counts and extra attempts stay separate; repeated form labels are unresolved.
| Source form | Drop event | Published value |
|---|---|---|
| Boss fight | Echo Shards | 2, plus up to 3 more at 50% each |
| Boss fight | Emeralds | 5 tries at 2.5% each; 1 in 6 of those is an Emerald Block worth 9, the rest single Emeralds |
| Boss fight | TNT | 1.25% chance |
| Boss fight | Food | 1.25% chance |
| Base | Gear | 1, plus up to 4 more at 19.1% each |
| Base | Echo Shards | 2, plus up to 3 more at 50% each |
| Base | Emeralds | 5 tries at 2.5% each; 1 in 6 of those is an Emerald Block worth 9, the rest single Emeralds |
| Base | TNT | 1.25% chance |
| Base | Food | 1.25% chance |