What Emeralds and Echo Shards buy, and where their published sources differ.
Emerald capacity is 9,999; Echo Shard capacity is 100. Emeralds fund purchases and gear upgrades, while shards fund vendor levels, enchanting and effect rerolls.
Emerald sources include quests, chests, breakable pots and many enemies. The index excludes Slimes, Redstone Cubes and Vexes from its hostile-mob Emerald list.
Shard sources include listed bosses, Soul Corrupted enemies, dungeon/rift chests and storm rewards. No universal currency-per-minute rate is established.
| Source | Where |
|---|---|
| Mobs | Hostile mobs (except Slimes, Redstone Cubes and Vexes), the Excavator and the Piggy Bank |
| Chests | Chests and the reward chests of Soul Storms |
| Pots | Some breakable pots |
| Quests | 42 quests, listed below |
| Source | Where |
|---|---|
| Areas | Honeycomb Fields, Howling Woods, The Deep Dark, Frozen Highlands, Rainy Plains, Singer's Meadow, Humbler Huskland, Ravines, Lullaby Hills, The Sift and Deep Dark dungeons |
| Bosses | Copper Monstrosity, Monarch, Monarch Echo, Monstrous Opus, Mosstrosity, Redstone Monstrosity, Sculk Monstrosity, The Prime Enchanter, The Supreme Evoker and Twisted Warden |
| Other mobs | Dartback, Enderman, Evoker, Harmonizer, Warden and Witch, and Soul Corrupted mobs |
| Chests | Chests in dungeons and rifts, and the reward chests of Soul Storms |
| Pots | One breakable Echo Shard pot in the Overworld |
Set your hero and unlocks → · Open related calculations and evidence →
Published source · Wikily · Numerical facts and original explanatory summaries. Not independently tested in game. Unknown formulas remain unknown.