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World system · Published

Sift tides

Flow, Thrive and Endure change the conditions of a Sift run.

Published community referenceGame snapshot 1.1.1.0Checked 2026-10-01

What to know

Flow uses the normal soul-regeneration and artifact-cooldown behavior.

Thrive accelerates artifact recovery and adds one soul every two seconds. The reference does not quantify the cooldown multiplier.

Endure pauses soul regeneration and introduces tougher enemies. Select the current tide in your planning profile; this is manual context, not live game detection.

Use this information

Set your hero and unlocks → · Open related calculations and evidence →

Sources & data coverage

Published source · Wikily · Numerical facts and original explanatory summaries. Not independently tested in game. Unknown formulas remain unknown.