Additional stats & source comparisons ↓
| Fixed effect | Value | Condition |
|---|---|---|
| Impact | See level progression below | Passive / intrinsic |
| Level | Passive value |
|---|---|
| I | 10% |
| II | 15% |
| III | 25% |
Howling Woods · Fixed chest
Show the chest on the map → · BrosClanYt walkthrough · 3:52
MetaBot also lists The Prime Enchanter Revived as an acquisition route. The sources do not establish whether that quest copy substitutes for opening this collection chest. For the secret gate, follow the chest route.
Published chest location; community video route. Evidence 1 · Evidence 2 · Evidence 3
All eight talismans & the Lush Caves unlock →
Published source check, not independent in-game verification. A missing route on one page does not disprove it. Full catalogue audit →
Candidates inferred from the original equipment archetypes; exact legality remains unverified. Specific reroll-position restrictions are not established.
Not recorded in this snapshot.
Talismans use levels I–III. Build Lab models no ordinary random effect slots on talismans, plus one when Storm Called is enabled. Existing builds retain that legacy rule. The published rarity reference instead lists one rolled effect plus one fixed effect for Unique gear and excludes Common gear from Storm Called. Build Lab flags these differences; see the Research Lab evidence register.
Find this equipment on the map →
Game snapshot 1.1.1.0. Research checked 2026-10-01. Community source facts, not independent in-game verification. Missing fields stay unknown; source-specific profiles and reported puzzle hints retain their qualifications.
Checked 2026-10-01. Damage values are base values before live power, difficulty and build effects. Source disagreements and variant boundaries remain visible. Read the complete stat audit →
Open the source page · Checked 2026-10-01
| Property | Published value |
|---|---|
| Collection | Secret Talismans |
| LEVEL | EFFECT | XP TO NEXT |
|---|---|---|
| Level 1 | Ranged attacks deal 10% more damage. | 18,480 |
| Level 2 | Ranged attacks deal 15% more damage. | 73,920 |
| Level 3 | Ranged attacks deal 25% more damage. | Max |
Open the source page · Checked 2026-10-01
| Level | Effect | XP to next level |
|---|---|---|
| 1 | Ranged attacks deal 10% more damage. | 18,480 |
| 2 | Ranged attacks deal 15% more damage. | 73,920 |
| 3 | Ranged attacks deal 25% more damage. | Max |