Chance of additional emeralds
Additional stats & source comparisons ↓
| Tier | Value |
|---|---|
| I | 5% |
| II | 10% |
| III | 15% |
| Unique | 20% |
Game snapshot 1.1.1.0. Research checked 2026-10-01. Community source facts, not independent in-game verification. Missing fields stay unknown; source-specific profiles and reported puzzle hints retain their qualifications.
Checked 2026-10-01. Damage values are base values before live power, difficulty and build effects. Source disagreements and variant boundaries remain visible. Read the complete stat audit →
Open the source page · Checked 2026-10-01
| Property | Published value |
|---|---|
| Rolls on | Armor |
| TIER | WHAT IT DOES |
|---|---|
| Tier I | Grants a 5% chance to receive additional emeralds. |
| Tier II | Grants a 10% chance to receive additional emeralds. |
| Tier III | Grants a 15% chance to receive additional emeralds. |
| Unique | Grants a 20% chance to receive additional emeralds. |
| Talisman I | Grants a 10% chance to receive additional emeralds. |
| Talisman II | Grants a 20% chance to receive additional emeralds. |
| Talisman III | Grants a 25% chance to receive additional emeralds. |