Community AtlasBrowse the wikiInteractive mapBuild plannerAbout & sources
Reveal this secret entry
talisman

Emerald of Good Fortune

Open the interactive run planner

Additional stats & source comparisons ↓

Level 1 Level 2 Level 3
Equipment type
Talisman
Weight class
Not recorded
Archetypes
Not recorded

Fixed effects

Fixed equipment effects
Fixed effectValueCondition
ProspectorSee level progression belowPassive / intrinsic

Level progression

Talisman levels
LevelPassive value
I10%
II20%
III25%

Acquisition

Secret chest route

Lullaby Hills · Fixed chest

  1. Travel to Lullaby Hills and select the named talisman chest on the linked map.
  2. Match the approach in the linked video chapter, reach the chest and collect the talisman. This is a fixed chest route; a generic regional gear drop is a different system.

Show the chest on the map → · BrosClanYt walkthrough · 0:28

Published chest location; community video route. Evidence 1 · Evidence 2

All eight talismans & the Lush Caves unlock →

Acquisition sources · checked 2026-10-01

Published source check, not independent in-game verification. A missing route on one page does not disprove it. Full catalogue audit →

Random effect pool

Candidates inferred from the original equipment archetypes; exact legality remains unverified. Specific reroll-position restrictions are not established.

Not recorded in this snapshot.

Talismans use levels I–III. Build Lab models no ordinary random effect slots on talismans, plus one when Storm Called is enabled. Existing builds retain that legacy rule. The published rarity reference instead lists one rolled effect plus one fixed effect for Unique gear and excludes Common gear from Storm Called. Build Lab flags these differences; see the Research Lab evidence register.

Sources & data coverage

Game snapshot 1.1.1.0. Research checked 2026-10-01. Community source facts, not independent in-game verification. Missing fields stay unknown; source-specific profiles and reported puzzle hints retain their qualifications.

Published stat supplement

Checked 2026-10-01. Damage values are base values before live power, difficulty and build effects. Source disagreements and variant boundaries remain visible. Read the complete stat audit →

Dungeons.tools · Emerald of Good Fortune

Open the source page · Checked 2026-10-01

Details

Details · Dungeons.tools
PropertyPublished value
CollectionSecret Talismans

Levels

Levels · Dungeons.tools
LEVELEFFECTXP TO NEXT
Level 1Grants a 10% chance to receive additional emeralds.18,480
Level 2Grants a 20% chance to receive additional emeralds.73,920
Level 3Grants a 25% chance to receive additional emeralds.Max
MetaBot.GG · Emerald of Good Fortune

Open the source page · Checked 2026-10-01

Talisman progression

Talisman progression · MetaBot.GG
LevelEffectXP to next level
1Grants a 10% chance to receive additional emeralds.18,480
2Grants a 20% chance to receive additional emeralds.73,920
3Grants a 25% chance to receive additional emeralds.Max