Additional stats & source comparisons ↓
Not recorded in this snapshot.
Base values before power, difficulty, enchantments or selected build effects. Burst DPS is the publisher’s per-shot calculation; it excludes charging and ammo recovery.
| Stat | Value |
|---|---|
| Shot damage | 25 |
| Time between shots | 0.5 s |
| Burst DPS | 50 |
| Ammo | 12 |
| Ammo recharge | +1 every 1.5 s (after 1 s without firing) |
| Charged shot | ×3 damage after 0.4 s |
| Range | 7.5 blocks |
Howling Woods · Frozen Highlands · Singer's Meadow
Possible equipment drops; a region is not a guaranteed boss or chest reward.
Town Merchant · listed as saleable. Check the current stock; this is not a promise of a particular offer, price or refresh.
Published source check, not independent in-game verification. A missing route on one page does not disprove it. Full catalogue audit →
Published item pool. Specific reroll-position restrictions are not established.
Build Lab models 0 / 1 / 2 / 2 random effects for Common / Rare / Special / Unique, plus one when Storm Called is enabled. Existing builds retain that legacy rule. The published rarity reference instead lists one rolled effect plus one fixed effect for Unique gear and excludes Common gear from Storm Called. Build Lab flags these differences; see the Research Lab evidence register.
Find this equipment on the map →
Game snapshot 1.1.1.0. Research checked 2026-10-01. Community source facts, not independent in-game verification. Missing fields stay unknown; source-specific profiles and reported puzzle hints retain their qualifications.
Checked 2026-10-01. Damage values are base values before live power, difficulty and build effects. Source disagreements and variant boundaries remain visible. Read the complete stat audit →
Open the source page · Checked 2026-10-01
Base damage before live scaling. SPEED × values are animation multipliers, not seconds. Knockback units are unspecified. Published block ranges are source conversions, not measured reach or projectile travel limits.
| Property | Published value |
|---|---|
| Archetype | Ranger |
| Weight | Light |
| Rarities | Common , Rare , Special , Unique |
| Charge | 0.4 sec |
| Ammo recharge | 1.5 sec |
| Shot damage | 25 |
| Charged shot | 75 |
| Shots / second | 2 |
| Ammo | 12 |
| Range | 7.5 blocks |
Open the source page · Checked 2026-10-01
Base damage before live scaling. SPEED × values are animation multipliers, not seconds. Knockback units are unspecified. Published block ranges are source conversions, not measured reach or projectile travel limits.
Burst fire rate. DPS is the publisher’s base calculation, not a live build prediction. The ≈ marker means estimated timing; displayed rounded chain times need not reproduce the publisher’s full-precision result.
| Property | Published value |
|---|---|
| Burst DPS | 50 |
| Shot damage | 25 |
| Time between shots | 0.5 s |
| Ammo | 12 |