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melee

Sculker Claws

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Additional stats & source comparisons ↓

Unique
Equipment type
Melee
Weight class
Light
Archetypes
Trickster · Summoner

Fixed effects

Fixed equipment effects
Fixed effectValueCondition
Shadowcloak15%Passive / intrinsic

Attack sequence & reach

Base values before power, difficulty, enchantments or selected build effects. Published animation timing; chain times describe the next attack’s earliest start.

Melee attack sequence
AttackDamageChain timeReachArc
1 Attack 112 × 20.36 s1.6 blocks60 °
2 Attack 212 × 20.47 s1.7 blocks180 °
3 Attack 316 × 20.99 s1.8 blocks80 °
Jump attack
Jump attack propertyValue
Damage12
Stagger37
Splash damage30%
Splash radius2.5 blocks

The planned melee spreadsheet has not been imported yet. These published baseline facts remain separate from Build Lab’s nominal bonuses.

Acquisition

Named quest rewards

Regional equipment pools

Howling Woods · Frozen Highlands · Lullaby Hills

Drops as a Unique roll of Wolf Claws. A quest awarding the base item does not promise its Unique variant.

Acquisition sources · checked 2026-10-01

Published source check, not independent in-game verification. A missing route on one page does not disprove it. Full catalogue audit →

Random effect pool

Candidates inferred from the original equipment archetypes; exact legality remains unverified. Specific reroll-position restrictions are not established.

Build Lab models 0 / 1 / 2 / 2 random effects for Common / Rare / Special / Unique, plus one when Storm Called is enabled. Existing builds retain that legacy rule. The published rarity reference instead lists one rolled effect plus one fixed effect for Unique gear and excludes Common gear from Storm Called. Build Lab flags these differences; see the Research Lab evidence register.

Compatible enchantment books

Sources & data coverage

Game snapshot 1.1.1.0. Research checked 2026-10-01. Community source facts, not independent in-game verification. Missing fields stay unknown; source-specific profiles and reported puzzle hints retain their qualifications.

Published stat supplement

Checked 2026-10-01. Damage values are base values before live power, difficulty and build effects. Source disagreements and variant boundaries remain visible. Read the complete stat audit →

Combo totals differ where repeated strikes are counted differently. The original MetaBot sequence includes ×N strike counts; the Dungeons.tools rows list individual strike damage. Its full-combo total also differs here. Treat this as a calculation/representation disagreement, not a confirmed balance change.

Repeated-strike comparison
MetaBot combo totalDungeons.tools combo total
8040
Dungeons.tools · Sculker Claws

Open the source page · Checked 2026-10-01

Base damage before live scaling. SPEED × values are animation multipliers, not seconds. Knockback units are unspecified. Published block ranges are source conversions, not measured reach or projectile travel limits.

Stats

Stats · Dungeons.tools
PropertyPublished value
ArchetypeTrickster
WeightLight
Combo resetsafter 1.15 sec
Hit damage16
Full combo40
Stagger17.5
Reach1.8 blocks
Knockback700

Combo

Combo · Dungeons.tools
HITDAMAGESTAGGERREACHSPEEDKNOCKBACK
Hit 11212.51.6 blocks×1.4500
Hit 21212.51.7 blocks×1.5500
Hit 31617.51.8 blocks×1.5700
Jump attack12372.5 blocksnonenone
MetaBot.GG · Sculker Claws

Open the source page · Checked 2026-10-01

Base damage before live scaling. SPEED × values are animation multipliers, not seconds. Knockback units are unspecified. Published block ranges are source conversions, not measured reach or projectile travel limits.

Published animation timing. DPS is the publisher’s base calculation, not a live build prediction. The ≈ marker means estimated timing; displayed rounded chain times need not reproduce the publisher’s full-precision result.

Base comparison values; DPS is publisher-calculated

Base comparison values; DPS is publisher-calculated · MetaBot.GG
PropertyPublished value
DPS44
Combo damage80
Reach1.8 blocks
Arc180°
Combo time1.82 s
Jump attack12